October3d55/Matain/ViveOpenXR/Source/ViveOpenXRFacialTracking/ViveOpenXRFacialTracking.Bu...

53 lines
1.2 KiB
C#

// Copyright HTC Corporation. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class ViveOpenXRFacialTracking: ModuleRules
{
public ViveOpenXRFacialTracking(ReadOnlyTargetRules Target)
: base(Target)
{
//PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivatePCHHeaderFile = @"Private\OpenXRCommon.h";
PublicDependencyModuleNames.AddRange(
new string[]
{
"InputDevice",
"LiveLink",
"LiveLinkInterface"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"HeadMountedDisplay",
"SlateCore",
"LiveLink",
"LiveLinkInterface",
"OpenXRHMD",
"OpenXRInput"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenXR");
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}
}