October3d55/M/PICOXRPlugin/Source/PICOXRInput/Public/IPXR_InputModule.h

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C++

// Copyright PICO Technology Co., Ltd. All rights reserved.
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleManager.h"
#include "IInputDeviceModule.h"
class IPICOXRInputModule : public IInputDeviceModule
{
public:
static inline IPICOXRInputModule& Get()
{
return FModuleManager::LoadModuleChecked< IPICOXRInputModule >( "PICOXRInput" );
}
static inline bool IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded( "PICOXRInput" );
}
};