23 lines
671 B
C++
23 lines
671 B
C++
// Copyright PICO Technology Co., Ltd. All rights reserved.
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// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleManager.h"
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#include "IInputDeviceModule.h"
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class IPICOXRInputModule : public IInputDeviceModule
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{
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public:
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static inline IPICOXRInputModule& Get()
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{
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return FModuleManager::LoadModuleChecked< IPICOXRInputModule >( "PICOXRInput" );
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}
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static inline bool IsAvailable()
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{
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return FModuleManager::Get().IsModuleLoaded( "PICOXRInput" );
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}
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};
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