28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2021. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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#pragma once
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#include "LeapAsync.h"
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#include "Async/Async.h"
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TFuture<void> FLeapAsync::RunLambdaOnBackGroundThread(TFunction<void()> InFunction)
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{
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return Async(EAsyncExecution::Thread, InFunction);
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}
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TFuture<void> FLeapAsync::RunLambdaOnBackGroundThreadPool(TFunction<void()> InFunction)
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{
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return Async(EAsyncExecution::ThreadPool, InFunction);
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}
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FGraphEventRef FLeapAsync::RunShortLambdaOnGameThread(TFunction<void()> InFunction)
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{
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return FFunctionGraphTask::CreateAndDispatchWhenReady(InFunction, TStatId(), nullptr, ENamedThreads::GameThread);
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} |