104 lines
6.7 KiB
C++
104 lines
6.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AssetsPreLoad/Public/DataConfig.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeDataConfig() {}
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// Begin Cross Module References
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ASSETSPRELOAD_API UScriptStruct* Z_Construct_UScriptStruct_FSceneDependConfig();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
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UPackage* Z_Construct_UPackage__Script_AssetsPreLoad();
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// End Cross Module References
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// Begin ScriptStruct FSceneDependConfig
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static_assert(std::is_polymorphic<FSceneDependConfig>() == std::is_polymorphic<FTableRowBase>(), "USTRUCT FSceneDependConfig cannot be polymorphic unless super FTableRowBase is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_SceneDependConfig;
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class UScriptStruct* FSceneDependConfig::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSceneDependConfig, (UObject*)Z_Construct_UPackage__Script_AssetsPreLoad(), TEXT("SceneDependConfig"));
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}
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return Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton;
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}
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template<> ASSETSPRELOAD_API UScriptStruct* StaticStruct<FSceneDependConfig>()
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{
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return FSceneDependConfig::StaticStruct();
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}
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struct Z_Construct_UScriptStruct_FSceneDependConfig_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Public/DataConfig.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneName_MetaData[] = {
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{ "Category", "AssetsPreLoad" },
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{ "ModuleRelativePath", "Public/DataConfig.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneDependSources_MetaData[] = {
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{ "Category", "AssetsPreLoad" },
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{ "ModuleRelativePath", "Public/DataConfig.h" },
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};
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#endif // WITH_METADATA
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static const UECodeGen_Private::FStrPropertyParams NewProp_SceneName;
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static const UECodeGen_Private::FNamePropertyParams NewProp_SceneDependSources_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_SceneDependSources;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSceneDependConfig>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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};
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneName = { "SceneName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSceneDependConfig, SceneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneName_MetaData), NewProp_SceneName_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources_Inner = { "SceneDependSources", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources = { "SceneDependSources", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSceneDependConfig, SceneDependSources), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneDependSources_MetaData), NewProp_SceneDependSources_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers) < 2048);
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AssetsPreLoad,
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Z_Construct_UScriptStruct_FTableRowBase,
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&NewStructOps,
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"SceneDependConfig",
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Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers),
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sizeof(FSceneDependConfig),
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alignof(FSceneDependConfig),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSceneDependConfig_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FSceneDependConfig()
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{
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if (!Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton, Z_Construct_UScriptStruct_FSceneDependConfig_Statics::StructParams);
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}
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return Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton;
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}
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// End ScriptStruct FSceneDependConfig
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// Begin Registration
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struct Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FSceneDependConfig::StaticStruct, Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewStructOps, TEXT("SceneDependConfig"), &Z_Registration_Info_UScriptStruct_SceneDependConfig, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSceneDependConfig), 2826771503U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_3915316245(TEXT("/Script/AssetsPreLoad"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics::ScriptStructInfo),
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nullptr, 0);
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// End Registration
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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