October3d55/AssetsPreLoad/Intermediate/Build/Win64/UnrealGame/Inc/AssetsPreLoad/UHT/DataConfig.gen.cpp

104 lines
6.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetsPreLoad/Public/DataConfig.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeDataConfig() {}
// Begin Cross Module References
ASSETSPRELOAD_API UScriptStruct* Z_Construct_UScriptStruct_FSceneDependConfig();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
UPackage* Z_Construct_UPackage__Script_AssetsPreLoad();
// End Cross Module References
// Begin ScriptStruct FSceneDependConfig
static_assert(std::is_polymorphic<FSceneDependConfig>() == std::is_polymorphic<FTableRowBase>(), "USTRUCT FSceneDependConfig cannot be polymorphic unless super FTableRowBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_SceneDependConfig;
class UScriptStruct* FSceneDependConfig::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSceneDependConfig, (UObject*)Z_Construct_UPackage__Script_AssetsPreLoad(), TEXT("SceneDependConfig"));
}
return Z_Registration_Info_UScriptStruct_SceneDependConfig.OuterSingleton;
}
template<> ASSETSPRELOAD_API UScriptStruct* StaticStruct<FSceneDependConfig>()
{
return FSceneDependConfig::StaticStruct();
}
struct Z_Construct_UScriptStruct_FSceneDependConfig_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/DataConfig.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneName_MetaData[] = {
{ "Category", "AssetsPreLoad" },
{ "ModuleRelativePath", "Public/DataConfig.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneDependSources_MetaData[] = {
{ "Category", "AssetsPreLoad" },
{ "ModuleRelativePath", "Public/DataConfig.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStrPropertyParams NewProp_SceneName;
static const UECodeGen_Private::FNamePropertyParams NewProp_SceneDependSources_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SceneDependSources;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSceneDependConfig>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneName = { "SceneName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSceneDependConfig, SceneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneName_MetaData), NewProp_SceneName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources_Inner = { "SceneDependSources", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources = { "SceneDependSources", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSceneDependConfig, SceneDependSources), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneDependSources_MetaData), NewProp_SceneDependSources_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewProp_SceneDependSources,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSceneDependConfig_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AssetsPreLoad,
Z_Construct_UScriptStruct_FTableRowBase,
&NewStructOps,
"SceneDependConfig",
Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::PropPointers),
sizeof(FSceneDependConfig),
alignof(FSceneDependConfig),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSceneDependConfig_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSceneDependConfig_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSceneDependConfig()
{
if (!Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton, Z_Construct_UScriptStruct_FSceneDependConfig_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_SceneDependConfig.InnerSingleton;
}
// End ScriptStruct FSceneDependConfig
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSceneDependConfig::StaticStruct, Z_Construct_UScriptStruct_FSceneDependConfig_Statics::NewStructOps, TEXT("SceneDependConfig"), &Z_Registration_Info_UScriptStruct_SceneDependConfig, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSceneDependConfig), 2826771503U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_3915316245(TEXT("/Script/AssetsPreLoad"),
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_AssetsPreLoad_Source_AssetsPreLoad_Public_DataConfig_h_Statics::ScriptStructInfo),
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS