73 lines
1.6 KiB
C++
73 lines
1.6 KiB
C++
// Copyright Low Entry. Apache License, Version 2.0.
|
|
|
|
#include "LowEntryLatentActionFloat.h"
|
|
#include "FLowEntryLatentActionFloat.h"
|
|
|
|
#include "Engine/Engine.h"
|
|
|
|
|
|
ULowEntryLatentActionFloat::ULowEntryLatentActionFloat(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
|
|
{
|
|
KeepAliveCount = 1;
|
|
AddToRoot();
|
|
}
|
|
|
|
ULowEntryLatentActionFloat* ULowEntryLatentActionFloat::Create()
|
|
{
|
|
return NewObject<ULowEntryLatentActionFloat>();
|
|
}
|
|
|
|
|
|
void ULowEntryLatentActionFloat::WaitTillDone(UObject* WorldContextObject, FLatentActionInfo LatentInfo, double& Result_)
|
|
{
|
|
UWorld* World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull);
|
|
if (World == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
if (World->GetLatentActionManager().FindExistingAction<FLowEntryLatentActionFloat>(LatentInfo.CallbackTarget, LatentInfo.UUID) != nullptr)
|
|
{
|
|
return;
|
|
}
|
|
World->GetLatentActionManager().AddNewAction(LatentInfo.CallbackTarget, LatentInfo.UUID, new FLowEntryLatentActionFloat(LatentInfo, this, Result_));
|
|
|
|
KeepAliveCount++;
|
|
if (KeepAliveCount == 1)
|
|
{
|
|
AddToRoot();
|
|
}
|
|
}
|
|
|
|
void ULowEntryLatentActionFloat::LatentActionDone()
|
|
{
|
|
KeepAliveCount--;
|
|
if (KeepAliveCount == 0)
|
|
{
|
|
RemoveFromRoot();
|
|
}
|
|
if (KeepAliveCount < 0)
|
|
{
|
|
KeepAliveCount = 0;
|
|
}
|
|
}
|
|
|
|
void ULowEntryLatentActionFloat::Done(double Result_)
|
|
{
|
|
Result = Result_;
|
|
if (!Finished)
|
|
{
|
|
LatentActionDone(); // used to reduce KeepAliveCount by 1
|
|
Finished = true;
|
|
}
|
|
}
|
|
|
|
bool ULowEntryLatentActionFloat::IsDone()
|
|
{
|
|
return Finished;
|
|
}
|
|
|
|
void ULowEntryLatentActionFloat::GetResult(double& Result_)
|
|
{
|
|
Result_ = Result;
|
|
}
|