October3d55/M/MultiThread/Source/MultiThreadLibrary/Private/MultiThreadLibrary.cpp

20 lines
639 B
C++

// Copyright UnexGames 2025. All Rights Reserved.
#include "MultiThreadLibrary.h"
#define LOCTEXT_NAMESPACE "FMultiThreadLibraryModule"
void FMultiThreadLibraryModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FMultiThreadLibraryModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FMultiThreadLibraryModule, MultiThreadLibrary)