October3d55/Matain/ViveOpenXR/Source/ViveOpenXRDisplayRefreshRate/ViveOpenXRDisplayRefreshRat...

34 lines
793 B
C#

// Copyright HTC Corporation. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class ViveOpenXRDisplayRefreshRate : ModuleRules
{
public ViveOpenXRDisplayRefreshRate(ReadOnlyTargetRules Target) : base(Target)
{
var EngineDir = Path.GetFullPath(Target.RelativeEnginePath);
PrivateIncludePaths.AddRange(
new string[] {
EngineDir + "/Source/ThirdParty/OpenXR/include",
EngineDir + "/Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"ViveOpenXRHMD",
"OpenXRHMD",
}
);
}
}
}