October3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideo/Public/IAndroidVulkanVideoAVCallba...

21 lines
810 B
C++

// ------------------------------------------------
// Copyright Joe Marshall 2024- All Rights Reserved
// ------------------------------------------------
//
// Callback used by implementation class to send
// buffers to media player.
// ------------------------------------------------
#pragma once
class IAndroidVulkanVideoAVCallback
{
public:
// called with video frame hardware buffers
virtual void onVideoFrame(void *frameHwBuffer, int w, int h, int64_t presTimeNs) = 0;
// we need to get vulkan functions and device etc. via Unreal Engine for consistency
virtual void* getVkDeviceProcAddr(const char* name)=0;
virtual VkDevice getVkDevice()=0;
virtual const VkAllocationCallbacks *getVkAllocationCallbacks()=0;
virtual VkPhysicalDevice getNativePhysicalDevice()=0;
};