34 lines
819 B
C++
34 lines
819 B
C++
// Copyright PICO Technology Co., Ltd. All rights reserved.
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// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IPXR_MRModule.h"
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#include "PXR_HMD.h"
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#define LOCTEXT_NAMESPACE "PICOMRModule"
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class FPICOXRMRModule : public IPICOXRMRModule
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{
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public:
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FPICOXRMRModule();
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~FPICOXRMRModule();
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static inline FPICOXRMRModule& Get()
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{
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return FModuleManager::GetModuleChecked<FPICOXRMRModule>("PICOXRMR");
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}
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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private:
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FPICOXRHMD* PICOXRHMD;
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};
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#undef LOCTEXT_NAMESPACE |