33 lines
971 B
C++
33 lines
971 B
C++
// Copyright 2019-Present LexLiu. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "IDetailCustomization.h"
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#pragma once
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/**
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*
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*/
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class FLGUIPrefabCustomization : public IDetailCustomization
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{
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public:
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static TSharedRef<IDetailCustomization> MakeInstance();
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/** IDetailCustomization interface */
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virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
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private:
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TWeakObjectPtr<class ULGUIPrefab> TargetScriptPtr;
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FText GetEngineVersionText()const;
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FText GetPrefabVersionText()const;
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EVisibility ShouldShowFixEngineVersionButton()const;
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FSlateColor GetEngineVersionTextColorAndOpacity()const;
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FSlateColor GetPrefabVersionTextColorAndOpacity()const;
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EVisibility ShouldShowFixPrefabVersionButton()const;
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EVisibility ShouldShowFixAgentObjectsButton()const;
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FText AgentObjectText()const;
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FReply OnClickRecreteButton();
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FReply OnClickRecreteAllButton();
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FReply OnClickEditPrefabButton();
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FReply OnClickRecreateAgentObjects();
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};
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