October3d55/M/LGUI/Source/LGUIK2Nodes/Private/K2Node_LGUICompRef.h

54 lines
2.2 KiB
C++

// Copyright 2019-Present LexLiu. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "K2Node.h"
#include "K2Node_LGUICompRef.generated.h"
class FBlueprintActionDatabaseRegistrar;
class UEdGraphPin;
struct FEdGraphPinType;
UCLASS()
class LGUIK2NODES_API UK2Node_LGUICompRef_GetComponent : public UK2Node
{
GENERATED_BODY()
public:
// UEdGraphNode interface
virtual void AllocateDefaultPins() override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual FText GetKeywords() const override;
virtual FText GetTooltipText() const override;
//virtual TSharedPtr<SWidget> CreateNodeImage() const override;
//virtual FSlateIcon GetIconAndTint(FLinearColor& OutColor) const override;
virtual void PinConnectionListChanged(UEdGraphPin* Pin)override;
virtual void NodeConnectionListChanged()override;
virtual void ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const override;
// End of UEdGraphNode interface
// UK2Node interface
virtual void ReconstructNode()override;
virtual void PostReconstructNode() override;
virtual bool IsNodePure() const override { return true; }
virtual bool ShouldDrawCompact() const override { return true; }
//virtual int32 GetNodeRefreshPriority() const override { return EBaseNodeRefreshPriority::Low_UsesDependentWildcard; }
virtual void ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override;
virtual void NotifyPinConnectionListChanged(UEdGraphPin* Pin) override;
virtual FText GetCompactNodeTitle()const override;
virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const override;
virtual FBlueprintNodeSignature GetSignature() const override;
virtual FText GetMenuCategory() const override;
virtual bool IsActionFilteredOut(class FBlueprintActionFilter const& Filter) override;
virtual bool IsConnectionDisallowed(const UEdGraphPin* MyPin, const UEdGraphPin* OtherPin, FString& OutReason) const override;
virtual bool ReferencesVariable(const FName& InVarName, const UStruct* InScope)const override;
// End of UK2Node interface
private:
void SetOutputPinType();
bool autoOutputTypeSuccess = false;
};